1/7/2024 0 Comments Ultratron source code![]() The controls and the interface both work exactly as you’d expect to see in an arcade of old, with a metal box with dual joysticks and a few buttons to mash on. “Active” upgrades, meanwhile, are things like shields and massive bombs that are both expendable and, as powerful as they are, are a precious resource. There are also upgrades to the main weapons that will help break through tougher shields and armour as the stages progress. The passive upgrades give players some extra extra help in the form of smaller robots that follow our death machine around for extra firepower as he lays out waves upon waves of destruction. The second and third kinds of upgrades are passive and “active,” and are both bought with the money acquired on every stage. Going out of way to acquire these is recommended as it levels the playing field against the hordes that would do our Robot in. Examples of these powerups provide faster fire rates, dual to triple streams of projectiles, and ricocheting shots. These have a set duration, but offer a small boost to your ability to wreak havoc. The first of these are common power ups which a particular enemy will drop. Upgrades are rather interesting and come in three forms. I would call them rather inconsiderate but hey, that’s war. Not only does the money being dropped need to be quickly collected as it can disappear from the play field rather quickly, but every attempt to collect it runs the risk of bringing the robot to destruction as new enemies can spawn right on top of where the destroyed ones were with no regard to if you were standing there or not. Each destroyed enemy drops money, which is critical to grab in order to buy upgrades and enhancements at the end of every stage, and this structure immediately creates some tension, if not stress, in the player. Our robot’s quest for revenge takes on some interesting elements as he works his way through hordes of enemies. How far he makes it against the robots of the apocalypse is entirely in your hands. Taking control of a robot, players set out to eliminate its own kind after their total annihilation of the human race. Mathias Oertel of 4Players gave the game 75/100, praising the "distinctive art design", "co-op mode" and "well-balanced upgrade system", but saying that it lacks "substance".Ultratron is a flashy twin-stick arcade shooter that gives players the goal of nothing short of complete vengeance. He criticized a "lack of levels" and "some presentational hiccups". Joseph Walsh of Nintendo Life gave the game a score of 7/10, saying that the game is "incredibly addictive", with "new mechanics that help breathe life into one of gaming's oldest genres". ĭaan Koopman of Nintendo World Report gave the game an 8/10, saying that the game is "worth playing" but criticizing the amount of visual effects as overdone and saying that the assault stages were too difficult. Ultratron received mixed reviews, with the game possessing an aggregate score of 73/100 on Metacritic for the Wii U version, and 74/100 for the Xbox One version. ![]() ![]() The player is the last remaining battle droid, humanoid robots created to defend the human race, and must avenge them by stopping the killer robot army in their stead. The game takes place in a post-apocalyptic future where humans have gone extinct due to killer robots. As there are four robotic bosses in the game, there are forty levels in total. Every fifth level is an assault level, where the enemies become significantly more aggressive, and every tenth level is a boss. The player can upgrade their robot between levels, including buying smart bombs, pet helpers, and increased firepower. The ultimate goal is to destroy all enemies and complete the level, while collecting upgrades as well as pieces of fruit to increase the player's score. The player can also use special weapons known as smart bombs to destroy all enemies on screen. The player controls a robot that moves using the left analog stick of the controller, and can aim and shoot its gun with the right stick. ![]() However, the screen still does not scroll vertically or horizontally, and remains static. Ultratron is heavily inspired by Robotron 2084, but rather than 8-directional movement, the game gives the player free pixel movement to anywhere on the screen.
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